Campaigns

From Bard's Lore

Campaigns are the main storylines through which characters grow and change--both in skills as well as in personalities. Every decision a character makes influences the other characters around him and helps to create a conglomerate story. That story, while perhaps similar to stories others have created, is unique to each group of characters. Some campaigns are homebrew--ideas drawn forth purely from the GM's own creativity and mind--while others are based on pre-made campaigns available for purchase and download elsewhere, while yet others are a combination of the two. Some campaigns are complete in and of themselves, taking the characters through the entirety of their adventuring evolution. For other characters, multiple campaigns accomplish this growth.

Some stories, however, are not meant to be longer arcs, but rather short adventures or special days that different characters experience. These tales usually take place outside of main campaigns and are accomplished in one or several sessions. Whether the stories are just fun undertakings for the Player's enjoyment or smaller pieces of a Character's overall life experience is generally decided by the GM and his Players at the time of the one-shot or short. Because the Characters that the Players bring to these tales aren't necessarily adventuring buddies, tied to the same campaigns, the answer can sometimes be fluid--canon for some Characters while just a bit of fun (or a wild dream, even) for others.

Whichever type you prefer, we at Bard's Lore hope you enjoy listening to the stories we've created together!


A note on the recordings: due to different versions of Mumble, there are some recordings that suffer from a lack of good syncing. We apologize for any confusion or frustration that may arise from listening to those sessions.

Campaign List

The Gates of Avalon

Avalon's Finest, a traveling group of performers with personal goals, journey through the world of Avalon.

Curse of the Crimson Throne

Currently ongoing

Riddleport

The party protects their employer, Saul, as they seek to uncover the mystery of The Blot, a dark spot that blocks the sun over the harbor city of Riddleport.

Time That Could Have Been

The party awakes in a different timeline and must work to save both the old and the new before both timelines are destroyed.

Chanson

The party visits Brummen's homeland for the New Year holiday.

Armageddon's Echo

Description forthcoming

Closing of the Kin

Currently ongoing

One-Shots and Shorts

Hilm-Barad

Trek into Hilm-Barad to take down Tulok, a fire giant trying to unite the uncivilized peoples to attack the civilized world.

PvP

Player versus Player fun -- both one on one as well as a team versus team.

Frostbitten

The party is hired by a group of Dwarves to clear out a recently rediscovered fortress of its icy occupant.

The End of Autumn

The group visits a town lost in time and tries to determine the cause.

Lord Dovimire's Birthday

description forthcoming; permissions pending

Fane of Fangs

The group attempts to stop a fiendish takeover by returning a relic to a forest temple.

Dawn of the Scarlet Sun

description forthcoming; permissions pending

Risen from the Sands

description forthcoming; permissions pending

Trinkets or Traps

description forthcoming; permissions pending

Halloween Special

description forthcoming; permissions pending

Tabletop Adventure

description forthcoming; permissions pending

Western

description forthcoming; permissions pending