Saltmarsh Adventures
Nestled on the coast of the Azure Sea lies the town of Saltmarsh, a fishing village where intrigue and adventure await those clever enough to see past its apparent normalcy. Restless spirits, twisted forests, mysteries out of the past, and a deadly threat in the deeps place Saltmarsh and its denizens on the precipice of destruction, while political tensions and secret conspiracies threaten from within.
Heroes must arise to answer grave threats, forge timely alliances, uncover hidden secrets, and claim long-forgotten treasures. Along the way, they might just become best fantasy friends forever!1
Based on the Ghosts of Saltmarsh adventure for 5th Edition Dungeons & Dragons from Wizards of the Coast
Characters
Main Characters
Player | Character | Race | Class |
---|---|---|---|
91minutecrusade | Game Master | ||
Arcaneraven | Bree | Halfling | College of Lore Bard/Wild Magic Sorceror |
DireThunder | Magnus | Dragonborn | Oath of the Watchers Paladin |
MakoSoldier626 | Adrian | Tiefling | Fiend Patron Warlock/Divine Soul Sorceror |
NightGlider | Anelia | Aasimar | Sun Soul Monk |
QSDragonLord | Echo | Fairy | Djinni Patron Warlock/Wild Magic Sorceror |
Steel01 | Kadyn Brock | Human | Battle Master Fighter |
Non-Player Characters
Character | Significance | Usual Whereabouts |
---|---|---|
"Auriel" | Anelia's "angel guide" | Anelia's dreams |
Shimergha | Djinni; Echo's patron | N/A |
Abnezzar | Undead alchemist, currently a skull | Adrian's Bag of Holding (Formerly the Haunted House) |
Eda Oweland | Senior member of town council | Oweland House (19) or Council Hall (14) |
Eliander Fireborn | Town council member; Keoland guard captain | Hoolwatch Tower (12), Eliander's House (4), or Council Hall (14) |
Gellan Primewater | Town council member; nobleman | Primewater Mansion (16), or Council Hall (14) |
Manistrad Copperlocks (mentioned) | Town council member; Mining operation leader | Mining Company HQ (5), Council Hall (14), or the Mines |
Anders Solmor (mentioned) | Town council member; merchant | Council Hall (14), or Solmor Estate (20) |
Hanna Rist | Tavern keeper | Snapping Line Inn (13) |
Ingo the Drover | Mercenary middleman | Ingo's House (22) |
Kraddock Stonehorn | Chief warden | Barracks/Jail (2) |
Thorn Thewliss | Poacher | Around town |
Sanbalet | Smuggler, spellcaster | Unknown (Thanks, Echo!) |
Keledek | Mysterious wizard | Keledek's Tower (6) |
Zivmal | Keledek's familiar | Keledek's Tower (6) |
Captain Xendros | Trade delegation leader | Faithful Quartermasters of Iuz HQ (7) |
Kiorna Kester | Tanner, collector of rare pelts | Kester's Leather Goods (11) |
Jasker & Mafera | Blacksmith artisans | The Dwarven Anvil (17) |
Jilar Kankelsten | Carpenters' Guildmistress | Carpenters' Guildhall (23) |
Winston | Shopkeeper | Winston's Store (28) |
Ferrin Kastilar & Lorys | Druid caretaker & frog sidekick | Sea-Grove of Obad-Hai (29) |
Krag | Groundskeeper, amateur librarian | Eliander's House (4) or Saltmarsh Cemetery (27) |
Wellgar Brine-handed | Lead priest, storyteller | Temple of Procan (26) |
Squall | Tempest Cleric/Wizard; aspiring adventurer | Temple of Procan (26) |
Ruddock Wright | Acolyte, bellman | Temple of Procan (26) |
Tallandor "Tallyn" Wills III | Young outdoorsman (like his father) | Dockside residences (formerly Burle) |
Tallandor Wills II | Arcane Archer Fighter; Outdoorsman, family man | Dockside residences (formerly Burle) |
Gulpa'Gor | King of the Bullywugs | Drowned Forest |
Kiara Shadowbreaker | Castellan | Burle |
Wander Root | Treant ambassador | Burle |
Mari Englehardt | Baker | Burle |
Queen Othokent | Ruler of Lizardfolk colony | Lizardfolk Lair |
Sauriv | Chief minister to Queen Othokent | Lizardfolk Lair |
Irhtos | Subchief | Lizardfolk Lair |
"Oceanus" | Sahuagin (malenti) spy/assassin | N/A (KIA) |
Aubreck Drallion | Ambitious merchant, owns Emperor of the Waves | Drallion & Partners (N of Snapping Line Inn) |
Vertheg | Manservant | Drallion & Partners (N of Snapping Line Inn) |
Wet Rot Coven | Three sea hags, enemies of Granny Nightshade | Cove Reef |
Darlixiatera | Young dragon | Currently imprisoned by hags at Cove Reef |
Granny Nightshade (mentioned) | Night hag matron | The Dreadwood |
Daryush Behistun | Fighter; Viridian Night mercenary | Snapping Line Inn (13) |
Hooded Mercenary | Unclear; Signed on with Daryush for Drallion operation | The Wicker Goat (3) |
Session Summaries
Session | Airdate | Title | Runtime | Comments |
---|---|---|---|---|
Session 0 | 2021-10-26 | Getting to Know You --currently unavailable | --- | Session 0 comments --currently unavailable |
Players and GM discuss characters and expectations. | ||||
Session 1 | 2021-11-02 | Welcome to Saltmarsh | 2:33:53 | Session 1 comments |
Session summary needed. | ||||
Session 2 | 2021-11-09 | Watch Your Magic Mouth! | 2:25:21 | Session 2 comments |
Session summary needed. | ||||
Session 3 | 2021-11-16 | Maybe Haunted, Maybe Not | 2:44:56 | Session 3 comments |
Session summary needed. | ||||
Session 4 | 2021-11-30 | Abnezzar the Alchemist | 2:28:56 | Session 4 comments |
What remains of the haunted house's mysterious owner finally reveals itself: a skeletal alchemist speaking a strange form of Common. Leaving behind unfinished work that points to a a tantalizing prize, the legendary Philosopher's Stone, the skull of Abnezzar the Alchemist will accompany our heroes into whatever danger still awaits. Not to mention his "lucky rock" and the golden trinkets from his plundered life's work! | ||||
Session 5 | 2021-12-07 | Underground Encounters! | 2:18:51 | Session 5 comments |
When the five (not counting familiars) haunt hunters find out there are very living sources of the sounds and lights coming from the alchemist's house, they'll have to escape the smugglers' wrath if they want to make it back to Saltmarsh alive! Echo's kill count keeps growing and Magnus tanks it to the limit as the Sinister Secret of Saltmarsh grows less and less mysterious, after all. | ||||
Session 6 | 2022-01-04 | Rest and Respite -- currently unavailable | --- | Session 6 comments -- currently unavailable |
Upon safely returning from the Alchemist House, the party at last gets to enjoy some well-earned downtime... and reach level 4! Meeting more of the Saltmarsh townsfolk and learning more of the situation in town opens up new questlines for capable adventurers; after all, how long can souls like these be expected to wait before opportunity comes knocking again? | ||||
Session 7 | 2022-01-11 | New Roads and New Faces | 2:49:00 | Session 7 comments |
With Magnus off on bureaucratic business, the party of four becomes a party of five again in no time. Joined by Bree Tealeaf, a Halfling bard, the band makes preparations and hits the road to reach a missing patrol's last known location. Adrian is mistaken for someone else, Echo meets her match, Anelia hears voices, and everyone faces the buzzing chaos surrounding the oddities of the Drowned Forest! | ||||
Session 8 | 2022-01-18 | Session 8 | 2:53:56 | Session 8 comments |
forthcoming | ||||
Session 9 | 2022-01-25 | Session 9 | 2:43:51 | Session 9 comments |
forthcoming | ||||
Session 10 | 2022-02-08 | Session 10 | 3:11:16 | Session 10 comments -- currently unavailable |
forthcoming | ||||
Session 11 | 2022-02-15 | Session 11 | 3:37:57 | Session 11 comments -- currently unavailable |
forthcoming | ||||
Session 12 | 2022-03-01 | Session 12 | 2:52:36 | Session 12 comments -- currently unavailable |
forthcoming | ||||
Session 13 | 2022-03-08 | Session 13 | 3:36:56 | Session 13 comments -- currently unavailable |
forthcoming | ||||
Session 14 | 2022-03-15 | Session 14 | 2:40:09 | Session 14 comments -- currently unavailable |
forthcoming | ||||
Session 15 | 2022-03-22 | Session 15 | 2:36:46 | Session 15 comments -- currently unavailable |
forthcoming | ||||
Session 16 | 2022-04-12 | Session 16 | 2:45:01 | Session 16 comments -- currently unavailable |
forthcoming | ||||
Session 17 | 2022-04-19 | Session 17 | 2:50:59 | Session 17 comments -- currently unavailable |
forthcoming | ||||
Session 18 | 2022-04-26 | Session 18 | 2:17:31 | Session 18 comments -- currently unavailable |
forthcoming | ||||
Session 19 | 2022-05-03 | Session 19 -- currently unavailable | --- | Session 19 comments -- currently unavailable |
forthcoming | ||||
Session 20 | 2022-05-10 | Session 20 | 2:44:54 | Session 20 comments -- currently unavailable |
forthcoming | ||||
Session 21 | 2022-05-24 | Session 21 | 2:36:47 | Session 21 comments -- currently unavailable |
forthcoming | ||||
Session 22 | 2022-06-07 | Session 22 | 2:53:53 | Session 22 comments -- currently unavailable |
forthcoming | ||||
Session 23 | 2022-06-14 | Session 23 | 2:20:10 | Session 23 comments -- currently unavailable |
forthcoming | ||||
Session 24 | 2022-06-21 | Session 24 | 2:25:04 | Session 24 comments -- currently unavailable |
forthcoming | ||||
Session 25 | 2022-06-28 | Friends Don't Lie | 2:03:31 | Session 25 comments -- currently unavailable |
forthcoming | ||||
Session 26 | 2022-07-05 | Assassin Revealed! | 2:24:53 | Session 26 comments -- currently unavailable |
With the identity of Queen Othokent's assailant all but confirmed, the party rushes to stop the malenti agent Oceanus from escaping. But the sahuagin spy has tricks aplenty and a mission to complete: a deadly encounter awaits as the Danger at Dunwater arc nears its end! | ||||
Session 27 | 2022-08-02 | Lair and Back Again | 2:35:51 | Session 27 comments -- currently unavailable |
forthcoming | ||||
Session 28 | 2022-08-09 | Session 28 | 2:29:39 | Session 28 comments -- currently unavailable |
forthcoming | ||||
Session 29 | 2022-08-16 | What's a Girl Like You Doing in a Cove Like This? | 2:52:18 | Session 29 comments -- currently unavailable |
After making their way to a picturesque seaside cove in search of Keledek's ally Darlixiatera, The Inside Outsiders/BF3 dispatch Adrian's familiars to scout the scene before bedding down for the night. Spooky lights; mysterious magical influences; a deep, dark sinkhole; and a mass grave of merfolk bones all paint an increasingly-insidious picture of the predicament their quarry might have gotten herself into. Who or what is waiting and watching as the party delves ever deeper? | ||||
Session 30 | 2022-08-23 | Revelations -- currently unavailable | --- | Session 30 comments -- currently unavailable |
After being introduced to three mermaids, the BF3 further explore the domain of Ogrorlo, dead aboleth tyrant, in search of the missing Darlixatera, snagging a magic trident in the process. Revelation follows revelation as the mermaids--really a coven of sea hags--attempt to enlist the party in overthrowing a powerful enemy--Granny Nightshade, night hag terror of the Dreadwood. The team elects to report to their quest-giver, Keledek, rather than engage with the wicked fey: but Darlixatera, a still-unseen dragon, remains in peril. | ||||
Session 31 | 2022-08-30 | Time and Tides | 2:47:54 | Session 31 comments -- currently unavailable |
forthcoming | ||||
Session 32 | 2022-09-06 | A Ghost and a Prayer | 2:22:07 | Session 32 comments -- currently unavailable |
forthcoming | ||||
Session 33 | 2022-09-13 | Saltmarsh After Dark, pt. 1 | 2:43:08 | Session 33 comments -- currently unavailable |
forthcoming | ||||
Session 34 | 2022-09-20 | Saltmarsh After Dark, pt. 2 | 2:23:07 | Session 34 comments -- currently unavailable |
forthcoming |
Kills Tally
Character | Kills |
---|---|
Adrian | 1 |
Echo | 2 |
Kadyn | 1 |
Bonus Content
Show Me The Loot!
Technical Difficulties (audio)
Can Mermaids Walk? (audio)
Quotations
References
1Official description of the module