Difference between revisions of "Saltmarsh Adventures"
From Bard's Lore
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Revision as of 04:08, 19 January 2022
Desolate and abandoned, the evil alchemist's mansion stands alone on the cliff, looking out towards the sea. Mysterious lights and ghostly hauntings have kept away the people of Saltmarsh, despite rumors of fabulous forgotten treasure. What is its sinister secret?1
The Sinister Secret of Saltmarsh is an adventure path module written by Dave J. Browne with Don Turnbull.
Characters
Main Characters
Player | Character | Race | Class |
---|---|---|---|
Arcaneraven | Bree | Halfling | Bard |
DireThunder | Magnus | Dragonborn | Paladin |
MakoSoldier626 | Adrian | Tiefling | Warlock |
NightGlider | Anelia | Aasimar | Monk |
QSDragonLord | Echo | Fairy | Djinni Patron Warlock |
Steel01 | Kadyn Brock | Human | Fighter |
Non-Player Characters
Character | Significance |
---|---|
Abnezzar | Undead alchemist, currently a skull |
Eda Oweland | Senior member of town council |
Eliander Fireborn | Head of the town guard |
Gellan Primewater | Town council member; nobleman |
Hanna Rist | Barkeep at the Snapping Line |
Ingo the Drover | Mercenary middleman |
Thorn Thewliss | Poacher |
Session Summaries
Session | Airdate | Title | Runtime | Comments |
---|---|---|---|---|
Session 0 | 2021-10-26 | Getting to Know You --currently unavailable | --- | Session 0 comments --currently unavailable |
Players and GM discuss characters and expectations. | ||||
Session 1 | 2021-11-02 | Welcome to Saltmarsh | 2:33:53 | Session 1 comments |
Session summary needed. | ||||
Session 2 | 2021-11-09 | Watch Your Magic Mouth! | 2:25:21 | Session 2 comments |
Session summary needed. | ||||
Session 3 | 2021-11-16 | Maybe Haunted, Maybe Not | 2:44:56 | Session 3 comments |
Session summary needed. | ||||
Session 4 | 2021-11-30 | Abnezzar the Alchemist | 2:28:56 | Session 4 comments |
What remains of the haunted house's mysterious owner finally reveals itself: a skeletal alchemist speaking a strange form of Common. Leaving behind unfinished work that points to a a tantalizing prize, the legendary Philosopher's Stone, the skull of Abnezzar the Alchemist will accompany our heroes into whatever danger still awaits. Not to mention his "lucky rock" and the golden trinkets from his plundered life's work! | ||||
Session 5 | 2021-12-07 | Underground Encounters! | 2:18:51 | Session 5 comments -- currently unavailable |
When the five (not counting familiars) haunt hunters find out there are very living sources of the sounds and lights coming from the alchemist's house, they'll have to escape the smugglers' wrath if they want to make it back to Saltmarsh alive! Echo's kill count keeps growing and Magnus tanks it to the limit as the Sinister Secret of Saltmarsh grows less and less mysterious, after all. | ||||
Session 6 | 2022-01-04 | Rest and Respite -- currently unavailable | --- | Session 6 comments -- currently unavailable |
Upon safely returning from the Alchemist House, the party at last gets to enjoy some well-earned downtime... and reach level 4! Meeting more of the Saltmarsh townsfolk and learning more of the situation in town opens up new questlines for capable adventurers; after all, how long can souls like these be expected to wait before opportunity comes knocking again? | ||||
Session 7 | 2022-01-11 | New Roads and New Faces | 2:49:00 | Session 7 comments |
With Magnus off on bureaucratic business, the party of four becomes a party of five again in no time. Joined by Bree Tealeaf, a Halfling bard, the band makes preparations and hits the road to reach a missing patrol's last known location. Adrian is mistaken for someone else, Echo meets her match, Anelia hears voices, and everyone faces the buzzing chaos surrounding the oddities of the Drowned Forest! |
Kills Tally
Character | Kills |
---|---|
Adrian | 1 |
Echo | 2 |
Kadyn | 1 |
Bonus Content
Quotations
References
1Official description of the module