Difference between revisions of "Campaigns"

From Bard's Lore
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==== [[Curse of the Crimson Throne]] ====
 
==== [[Curse of the Crimson Throne]] ====
 
The death of a king leads to chaos in the port city of Korvosa, and only the heroes can track down the assassin and stop the city from devouring itself in its leader's wake. <br/>
 
The death of a king leads to chaos in the port city of Korvosa, and only the heroes can track down the assassin and stop the city from devouring itself in its leader's wake. <br/>
 +
''Currently paused''
  
 
==== [[Red Sky in Morning]] ====
 
==== [[Red Sky in Morning]] ====

Revision as of 03:46, 6 November 2021

Campaigns are the main storylines through which characters grow and change--both in skills as well as in personalities. Every decision a character makes influences the other characters around him and helps to create a conglomerate story. That story, while perhaps similar to stories others have created, is unique to each group of characters. Some campaigns are homebrew--ideas drawn forth purely from the GM's own creativity and mind--while others are based on pre-made campaigns available for purchase and download elsewhere, while yet others are a combination of the two. Some campaigns are complete in and of themselves, taking the characters through the entirety of their adventuring evolution. For other characters, multiple campaigns accomplish this growth.

Some stories, however, are not meant to be longer arcs, but rather short adventures or special days that different characters experience. These tales usually take place outside of main campaigns and are accomplished in one or several sessions. Whether the stories are just fun undertakings for the Player's enjoyment or smaller pieces of a Character's overall life experience is generally decided by the GM and his Players at the time of the one-shot or short. Because the Characters that the Players bring to these tales aren't necessarily adventuring buddies, tied to the same campaigns, the answer can sometimes be fluid--canon for some Characters while just a bit of fun (or a wild dream, even) for others.

Whichever type you prefer, we at Bard's Lore hope you enjoy listening to the stories we've created together!


A note on the recordings: due to different versions of Mumble, there are some recordings that suffer from a lack of good syncing. We apologize for any confusion or frustration that may arise from listening to those sessions.

Campaign List

Tuesday Night Games

The Gates of Avalon

Avalon's Finest, a traveling group of performers with personal goals, journey through the world of Avalon.
Currently paused

Curse of the Crimson Throne

The death of a king leads to chaos in the port city of Korvosa, and only the heroes can track down the assassin and stop the city from devouring itself in its leader's wake.
Currently paused

Red Sky in Morning

Currently paused

Friday Night Games

Riddleport

The party protects their employer, Saul, as they seek to uncover the mystery of The Blot, a dark spot that blocks the sun over the harbor city of Riddleport.

Time That Could Have Been

The party awakes in a different timeline and must work to save both the old and the new before both timelines are destroyed.

Chanson

The party visits Brummen's homeland for the New Year holiday.

Armageddon's Echo

The party attempts to find Armageddon's Echo and stop the Drow from changing history.

Closing of the Kin

The party investigates the death of the Kin'Tuk prince.

No One Left Behind

The party attempts to recover a missing party member.

Taking Back a Wish

The party travel to Cordoba with Saidra, but quickly discover that something isn't quite right.

Redeeming the Fallen

currently ongoing

Hunters of the Guild

currently ongoing

One-Shots and Shorts

Hilm-Barad

Trek into Hilm-Barad to take down Tulok, a fire giant trying to unite the uncivilized peoples to attack the civilized world.

PvP

Player versus Player fun -- both one on one as well as a team versus team.

Frostbitten

The party is hired by a group of Dwarves to clear out a recently rediscovered fortress of its icy occupant.

The End of Autumn

The group visits a town lost in time and tries to determine the cause.

Lord Dovimire's Birthday

Abu tasks the party with delivering a birthday gift to Lord Dovimire.

Fane of Fangs

The group attempts to stop a fiendish takeover by returning a relic to a forest temple.

Dawn of the Scarlet Sun

The party investigates the murders of followers of Serenrae.

Risen from the Sands

The party explores an ancient Osirion pyramid.

The Good, the Bad, and the Undead

A western-themed one-shot

It Came from Below

The party encounters a beholder as the Players play together in person.

Into the Ilsenstein

Party members go into the fabled Ilsenstein.

Mu's Magnificent Mansion

Mu takes his friends on a tour of his magnificent mansion and grants each of them boons.

The Heroes of Jay-Pan

The Heroes of Jay-Pan save a little girl from an evil doctor.

Holiday Specials

Gifts for the Goblin

The group runs errands for Saul's Winterfest celebration.

Trinkets or Traps

A fun Halloween festival!

The Highwayman Comes

A Halloween Special

Holnaf Manor

Parties search the haunted Holnaf Manor for treasures.

The Journey to Find a King

A very special Christmas special

Down the Rabbit Hole

Kohn and friends visit his Aunt Fortunata.

Christmas special 2020

Description forthcoming


5e Adventures

The Towering Menagerie

description forthcoming

Tarrasque Task

description forthcoming