Difference between revisions of "Saltmarsh Adventures"

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[[File:SaltmarshMap1.jpeg|right|thumb|450px|The map of Saltmarsh from the Sinister Secret of Saltmarsh]]
+
[[File:SaltmarshMap1.jpeg|right|thumb|500px|The map of Saltmarsh from the Sinister Secret of Saltmarsh]]
Nestled on the coast of the Azure Sea lies the town of Saltmarsh, a fishing village where intrigue and adventure await those clever enough to see past its apparent normalcy. Restless spirits, twisted forests, mysteries out of the past, and a deadly threat in the deeps place Saltmarsh and its denizens on the precipice of destruction, while political tensions and secret conspiracies threaten from within.  
+
[[File:Map of Saltmarsh Area v2 II.png|right|thumb|244px|Adrian's map of the area surrounding Saltmarsh, routinely updated to include locations visited]]Nestled on the coast of the Azure Sea lies the town of Saltmarsh, a fishing village where intrigue and adventure await those clever enough to see past its apparent normalcy. Restless spirits, twisted forests, mysteries out of the past, and a deadly threat in the deeps place Saltmarsh and its denizens on the precipice of destruction, while political tensions and secret conspiracies threaten from within.  
 +
[[File:Melodie Sketch+Adrians Illusion mini.jpeg|right|thumb|161px|"Mélodie", the Siren of Saltmarsh]]
  
Heroes must arise to answer grave threats, forge timely alliances, uncover hidden secrets, and claim long-forgotten treasures. Along the way, they might just become best fantasy friends forever!<sup>1</sup>
+
Heroes must arise to answer grave threats, forge timely alliances, uncover hidden secrets, and claim long-forgotten treasures. Along the way, they might just become best fantasy friends forever!
  
 
''Based on the '''Ghosts of Saltmarsh''' adventure for 5th Edition Dungeons & Dragons from Wizards of the Coast''
 
''Based on the '''Ghosts of Saltmarsh''' adventure for 5th Edition Dungeons & Dragons from Wizards of the Coast''
Line 33: Line 34:
 
! Character !! Significance !! Usual Whereabouts
 
! Character !! Significance !! Usual Whereabouts
 
|- style="border-top:2px black solid"
 
|- style="border-top:2px black solid"
 +
| style="te:xt-align: center;white-space:nowrap;" | Fable || Echo's familiar ||| Near Echo, but invisible
 +
|-
 +
| style="te:xt-align: center;white-space:nowrap;" | Heresy || Adrian's familiars ||| Near Adrian
 +
|-
 
| style="te:xt-align: center;white-space:nowrap;" | "Auriel" || Anelia's "angel guide" ||| Anelia's dreams
 
| style="te:xt-align: center;white-space:nowrap;" | "Auriel" || Anelia's "angel guide" ||| Anelia's dreams
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | Shimergha || Djinni; Echo's patron ||| N/A
+
| style="te:xt-align: center;white-space:nowrap;" | Shimergha || Djinni; Echo's patron ||| Elemental Plane of Air
 +
|-
 +
| style="te:xt-align: center;white-space:nowrap;" | Abnezzar || Undead alchemist, currently a skull ||| Adrian's ''Bag of Holding'' (Formerly the Haunted House)
 +
|-
 +
| style="te:xt-align: center;white-space:nowrap;" | Eda Oweland || Senior town council member; fishing fleet matriarch||| Oweland House (19) or Council Hall (14)
 +
|-
 +
| style="te:xt-align: center;white-space:nowrap;" | Eliander Fireborn || Town council member; Keoland guard captain ||| Hoolwatch Tower (12), Eliander's House (4), or Council Hall (14)
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | Abnezzar || Undead alchemist, currently a skull ||| Adrian's ''Bag of Holding'' (Formerly the Haunted House outside Saltmarsh)
+
| style="te:xt-align: center;white-space:nowrap;" | Gellan Primewater || Town council member; nobleman, shipping magnate ||| Primewater Mansion (16), or Council Hall (14)
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | Eda Oweland || Senior member of town council ||| Oweland House (19) or Town Council Hall (14)
+
| style="te:xt-align: center;white-space:nowrap;" | Manistrad Copperlocks ''(mentioned)'' || Town council member; Mining operation leader ||| Mining Company HQ (5), Council Hall (14), or the Mines
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | Eliander Fireborn || Town council member; Keoland guard captain ||| Hoolwatch Tower (12), Eliander's House (4) or Town Council Hall (14)
+
| style="te:xt-align: center;white-space:nowrap;" | Anders Solmor ''(mentioned)'' || Town council member; merchant ||| Council Hall (14), or Solmor Estate (20)
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | Gellan Primewater || Town council member; nobleman ||| Primewater Mansion (16) or Town Council Hall (14)
+
| style="te:xt-align: center;white-space:nowrap;" | Skerrin Wavechaser || Solmor manservant ||| Solmor Estate (20)
 
|-
 
|-
 
| style="te:xt-align: center;white-space:nowrap;" | Hanna Rist || Tavern keeper ||| Snapping Line Inn (13)
 
| style="te:xt-align: center;white-space:nowrap;" | Hanna Rist || Tavern keeper ||| Snapping Line Inn (13)
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| style="te:xt-align: center;white-space:nowrap;" | Thorn Thewliss || Poacher ||| Around town
 
| style="te:xt-align: center;white-space:nowrap;" | Thorn Thewliss || Poacher ||| Around town
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | Sanbalet || Smuggler, spellcaster ||| Unknown (Thanks, Echo!)
+
| style="te:xt-align: center;white-space:nowrap;" | Sanbalet || Smuggler, spellcaster ||| Unknown ''(Thanks, Echo!)''
 
|-
 
|-
 
| style="te:xt-align: center;white-space:nowrap;" | Keledek || Mysterious wizard ||| Keledek's Tower (6)
 
| style="te:xt-align: center;white-space:nowrap;" | Keledek || Mysterious wizard ||| Keledek's Tower (6)
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| style="te:xt-align: center;white-space:nowrap;" | Wellgar Brine-handed || Lead priest, storyteller ||| Temple of Procan (26)
 
| style="te:xt-align: center;white-space:nowrap;" | Wellgar Brine-handed || Lead priest, storyteller ||| Temple of Procan (26)
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | '''Squall''' || '''Tempest Cleric/Wizard'''; aspiring adventurer ||| Temple of Procan (26)
+
| style="te:xt-align: center;white-space:nowrap;" | '''Squall''' || '''Tempest Cleric/Scribes Wizard'''; aspiring adventurer ||| Temple of Procan (26)
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | Ruddock Wright || Acolyte, bellman ||| Temple of Procan (26)
+
| style="te:xt-align: center;white-space:nowrap;" | Ruddock Wright || Acolyte, bellkeeper ||| Temple of Procan (26)
 
|-
 
|-
 
| style="te:xt-align: center;white-space:nowrap;" | Tallandor "Tallyn" Wills III || Young outdoorsman (like his father) ||| Dockside residences (formerly Burle)
 
| style="te:xt-align: center;white-space:nowrap;" | Tallandor "Tallyn" Wills III || Young outdoorsman (like his father) ||| Dockside residences (formerly Burle)
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | '''Tallandor Wills II''' || '''Arcane Archer Fighter'''; skilled woodsman, family man ||| Dockside residences (formerly Burle)
+
| style="te:xt-align: center;white-space:nowrap;" | '''Tallandor Wills II''' || '''Arcane Archer Fighter'''; Outdoorsman, family man ||| Dockside residences (formerly Burle)
 
|-
 
|-
 
| style="te:xt-align: center;white-space:nowrap;" | Gulpa'Gor || King of the Bullywugs ||| Drowned Forest
 
| style="te:xt-align: center;white-space:nowrap;" | Gulpa'Gor || King of the Bullywugs ||| Drowned Forest
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| style="te:xt-align: center;white-space:nowrap;" | Mari Englehardt || Baker ||| Burle
 
| style="te:xt-align: center;white-space:nowrap;" | Mari Englehardt || Baker ||| Burle
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | Queen Othokent || Ruler of Lizardfolk colony ||| Lizardfolk Lair
+
| style="te:xt-align: center;white-space:nowrap;" | Queen Othokent || Ruler of Okarthel (Lizardfolk Lair) ||| Okarthel
 +
|-
 +
| style="te:xt-align: center;white-space:nowrap;" | Sauriv || Chief minister to Queen Othokent ||| Okarthel
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | Sauriv || Chief minister to Queen Othokent ||| Lizardfolk Lair
+
| style="te:xt-align: center;white-space:nowrap;" | Irhtos || Subchief ||| Okarthel
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | Irhtos || Subchief ||| Lizardfolk Lair
+
| style="te:xt-align: center;white-space:nowrap;" | "Oceanus" || Sahuagin (''malenti'') spy/assassin ||| N/A (KIA)
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | "Oceanus" || Sahuagin (''malenti'') spy/assassin (KIA) ||| N/A
+
| style="te:xt-align: center;white-space:nowrap;" | Aubreck Drallion || Ambitious merchant, owns ''Emperor of the Waves'' ||| Drallion & Partners ''(N of Snapping Line Inn)''
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | Aubreck Drallion || Ambitious merchant, owner of the ''Emperor of the Waves'' ||| Drallion & Partners (N of Snapping Line Inn)
+
| style="te:xt-align: center;white-space:nowrap;" | Vertheg || Manservant ||| Drallion & Partners ''(N of Snapping Line Inn)''
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | Vertheg || Manservant ||| Drallion & Partners (N of Snapping Line Inn)
+
| style="te:xt-align: center;white-space:nowrap;" | Wet Rot Coven || Three sea hags, enemies of Granny Nightshade ||| Cove Reef
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | '''Daryush Behistun''' || '''Fighter'''; Viridian Night mercenary ||| Snapping Line Inn (13)
+
| style="te:xt-align: center;white-space:nowrap;" | Darlixiatera || Young dragon ||| ''Currently imprisoned by hags at Cove Reef''
 
|-
 
|-
| style="te:xt-align: center;white-space:nowrap;" | '''Hooded Mercenary''' || Unclear; Signed on with Daryush for Drallion operation ||| The Wicker Goat (3)
+
| style="te:xt-align: center;white-space:nowrap;" | Granny Nightshade ''(mentioned)'' || Night hag matron ||| The Dreadwood
 +
|-
 +
| style="te:xt-align: center;white-space:nowrap;" | '''Daryush Behistun''' || '''Samurai Fighter'''; Viridian Night mercenary ||| Snapping Line Inn (13)
 +
|-
 +
| style="te:xt-align: center;white-space:nowrap;" | '''Orod Thresholder''' || '''Hobgoblin Fey Wanderer'''; Hunter, mercenary, Wild Hunt hopeful ||| The Wicker Goat (3)
 +
|-
 +
| style="te:xt-align: center;white-space:nowrap;" | Buck & Darrow || Saltmarsh constables ||| Patrolling Saltmarsh's streets, at night especially
 +
|-
 +
| style="te:xt-align: center;white-space:nowrap;" | Zenopus ''(mentioned)'' || Wizard of Yore ||| Presumed Dead, formerly Tower of Zenopus ''(SW of Saltmarsh)''
 +
|-
 +
| style="te:xt-align: center;white-space:nowrap;" | Mélodie || Siren of Saltmarsh ||| Dead, but her voice still enchants the local waters
 +
|-
 +
| style="te:xt-align: center;white-space:nowrap;" | Lemunda Oweland || Local beauty ||| Oweland House (19)
 +
|-
 +
| style="te:xt-align: center;white-space:nowrap;" | Wolgar Windrune || Captain of the ''Soul of Winter'' ||| Azure Sea
 
|-
 
|-
 
|}
 
|}
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<noinclude>
 
<noinclude>
 
|- class="expand-child"
 
|- class="expand-child"
| colspan="5" | After making their way to a picturesque seaside cove in search of Keledek's ally Darlixiatera, The Inside Outsiders/BF3 dispatch Adrian's familiars to scout the scene before bedding down for the night. Spooky lights; mysterious magical influences; a deep, dark sinkhole; and a mass grave of merfolk bones all paint an increasingly-insidious picture of the predicament their quarry might have gotten herself into. Who or what is waiting and watching as the party delves ever deeper? </noinclude>
+
| colspan="5" | After making their way to a picturesque seaside cove in search of Keledek's ally Darlixiatera, The Inside Outsiders/BF3 dispatch Adrian's familiars to scout the scene before bedding down for the night. Spooky lights, mysterious magical influences, a deep, dark sinkhole, and a mass grave of merfolk bones all paint an ever-darker picture of the predicament Darlixiatera might have gotten herself into. Who or what is waiting and watching as the party delves ever deeper? </noinclude>
  
 
|- <noinclude>style="border-top:2px black solid"</noinclude>
 
|- <noinclude>style="border-top:2px black solid"</noinclude>
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|- <noinclude>style="border-top:2px black solid"</noinclude>
 
|- <noinclude>style="border-top:2px black solid"</noinclude>
 
| Session 34 || 2022-09-20 || [https://{{SERVERNAME}}/uploads/5e/rp-09-20-22.mp3 Saltmarsh After Dark, pt. 2] || style="text-align: right;" | 2:23:07 || [[The_Sinister_Secret_of_Saltmarsh_Chat#Session_34|Session 34 comments -- currently unavailable]]
 
| Session 34 || 2022-09-20 || [https://{{SERVERNAME}}/uploads/5e/rp-09-20-22.mp3 Saltmarsh After Dark, pt. 2] || style="text-align: right;" | 2:23:07 || [[The_Sinister_Secret_of_Saltmarsh_Chat#Session_34|Session 34 comments -- currently unavailable]]
 +
<noinclude>
 +
|- class="expand-child"
 +
| colspan="5" | forthcoming </noinclude>
 +
 +
|- <noinclude>style="border-top:2px black solid"</noinclude>
 +
| Session 35 || 2022-09-27 || [https://{{SERVERNAME}}/uploads/5e/rp-09-27-22.mp3 Primewater Deals] || style="text-align: right;" | 2:47:10 || [[The_Sinister_Secret_of_Saltmarsh_Chat#Session_35|Session 35 comments -- currently unavailable]]
 +
<noinclude>
 +
|- class="expand-child"
 +
| colspan="5" | forthcoming </noinclude>
 +
 +
|- <noinclude>style="border-top:2px black solid"</noinclude>
 +
| Session 36 || 2022-10-04 || [https://{{SERVERNAME}}/uploads/5e/rp-10-04-22.mp3 The Lore in the Rings] || style="text-align: right;" | 2:59:33 || [[The_Sinister_Secret_of_Saltmarsh_Chat#Session_36|Session 36 comments -- currently unavailable]]
 +
<noinclude>
 +
|- class="expand-child"
 +
| colspan="5" | forthcoming </noinclude>
 +
 +
|- <noinclude>style="border-top:2px black solid"</noinclude>
 +
| Session 37 || 2022-10-11 || [https://{{SERVERNAME}}/uploads/5e/rp-10-11-22.mp3 Advanced Grottoes & Goblins, Part 1] || style="text-align: right;" | 3:16:59 || [[The_Sinister_Secret_of_Saltmarsh_Chat#Session_37|Session 37 comments -- currently unavailable]]
 +
<noinclude>
 +
|- class="expand-child"
 +
| colspan="5" | forthcoming </noinclude>
 +
 +
|- <noinclude>style="border-top:2px black solid"</noinclude>
 +
| Session 38 || 2022-10-18 || [https://{{SERVERNAME}}/uploads/5e/rp-10-18-22.mp3 Advanced Grottoes & Goblins, Part 2] || style="text-align: right;" | 2:45:57 || [[The_Sinister_Secret_of_Saltmarsh_Chat#Session_38|Session 38 comments -- currently unavailable]]
 +
<noinclude>
 +
|- class="expand-child"
 +
| colspan="5" | forthcoming </noinclude>
 +
 +
|- <noinclude>style="border-top:2px black solid"</noinclude>
 +
| Session 39 || 2022-10-25 || [https://{{SERVERNAME}}/uploads/5e/rp-10-25-22.mp3 Advanced Grottoes & Goblins, Part 3] || style="text-align: right;" | 2:41:45 || [[The_Sinister_Secret_of_Saltmarsh_Chat#Session_39|Session 39 comments -- currently unavailable]]
 +
<noinclude>
 +
|- class="expand-child"
 +
| colspan="5" | forthcoming </noinclude>
 +
 +
|- <noinclude>style="border-top:2px black solid"</noinclude>
 +
| Session 40 || 2022-11-01 || [https://{{SERVERNAME}}/uploads/5e/rp-11-01-22.mp3 A Name So Sweet] || style="text-align: right;" | 1:01:55 || [[The_Sinister_Secret_of_Saltmarsh_Chat#Session_40|Session 40 comments -- currently unavailable]]
 +
<noinclude>
 +
|- class="expand-child"
 +
| colspan="5" | In a short-but-sweet session, the party uncovers the long-sought secret name of Saltmarsh's unfortunate siren: Melodie, sweetheart of the wizard Zenopus. A charcoal sketch and a handwritten message tell of the magician's cherished memory…and a few of his personal belongings are spoils for lucky adventurers! </noinclude>
 +
 +
|- <noinclude>style="border-top:2px black solid"</noinclude>
 +
| Session 41 || 2022-11-08 || [https://{{SERVERNAME}}/uploads/5e/rp-11-08-22.mp3 Escape from the Tower of Zenopus] || style="text-align: right;" | 2:50:40 || [[The_Sinister_Secret_of_Saltmarsh_Chat#Session_41|Session 41 comments -- currently unavailable]]
 +
<noinclude>
 +
|- class="expand-child"
 +
| colspan="5" | forthcoming </noinclude>
 +
 +
|- <noinclude>style="border-top:2px black solid"</noinclude>
 +
| Session 42 || 2022-11-15 || [https://{{SERVERNAME}}/uploads/5e/rp-11-15-22.mp3 More Than Just Rewards] || style="text-align: right;" | 2:20:33 || [[The_Sinister_Secret_of_Saltmarsh_Chat#Session_42|None Retained]]
 +
<noinclude>
 +
|- class="expand-child"
 +
| colspan="5" | forthcoming </noinclude>
 +
 +
|- <noinclude>style="border-top:2px black solid"</noinclude>
 +
| Session 43 || 2022-11-29 || [https://{{SERVERNAME}}/uploads/5e/rp-11-29-22.mp3 The Platitudes of Councilors] || style="text-align: right;" | 2:25:04 || [[The_Sinister_Secret_of_Saltmarsh_Chat#Session_43|Session 43 comments -- currently unavailable]]
 +
<noinclude>
 +
|- class="expand-child"
 +
| colspan="5" | Summoned before the Saltmarsh Town Council, our heroes receive commendation for their service to the community and  </noinclude>
 +
 +
|- <noinclude>style="border-top:2px black solid"</noinclude>
 +
| Session 44 || 2022-12-06 || Salvage Operation: BF3@C (no recording) || style="text-align: right;" | --- || [[The_Sinister_Secret_of_Saltmarsh_Chat#Session_44|Session 44 comments -- currently unavailable]]
 +
<noinclude>
 +
|- class="expand-child"
 +
| colspan="5" | Intrepid adventurers embark from Saltmarsh on their long-anticipated voyage! Aubreck Drallion's lost treasure ship may be the key to a handsome finder's fee for the party, but smooth sailing aboard the ''Soul of Winter'' and amicable rivals might not last forever. Arcane experiments in extradimensional spaces, magic-assisted fishing endeavors, and more await the BF3 on their first few days at sea! </noinclude>
 +
 +
|- <noinclude>style="border-top:2px black solid"</noinclude>
 +
| Session 45 || 2023-01-03 || [https://{{SERVERNAME}}/uploads/5e/rp-01-03-23.mp3 Salvage Operation: the ''Emperor'' Awaits] || style="text-align: right;" | 2:16:55 || [[The_Sinister_Secret_of_Saltmarsh_Chat#Session_45|Session 45 comments -- currently unavailable]]
 +
<noinclude>
 +
|- class="expand-child"
 +
| colspan="5" | As the journey to reach the ''Emperor of the Waves'' nears its end, the Outsiders have plenty on their minds: Anelia receives an otherworldly vision and boon , Adrian employs ''Augury'' and a magically-coerced albatross to prepare for future challenges, Squall hosts a taffy-pull (which Echo enjoys...and explodes), and Kadyn earns kudos from the dwarvish crew by putting himself in their shoes. At last, the first leg of the two adventuring teams' challenge to find and secure the Drallion strongbox kicks off--but danger is never more than a moment away! </noinclude>
 +
 +
|- <noinclude>style="border-top:2px black solid"</noinclude>
 +
| Session 46 || 2023-01-10 || [https://{{SERVERNAME}}/uploads/5e/rp-01-10-23.mp3 Salvage Operation: In the Belly of the ''Emperor''] || style="text-align: right;" | 2:53:50 || [[The_Sinister_Secret_of_Saltmarsh_Chat#Session_46|Session 46 comments -- currently unavailable]]
 +
<noinclude>
 +
|- class="expand-child"
 +
| colspan="5" | Action abounds as the team tangles with a gaggle of ghasts, skirmish with swarms of spiders, and encounter ettercaps, even! Seizing the strongbox and escaping the ''Emperor'' are tall, tough tasks, too, especially as tremors portend a titanic tentacled terror! </noinclude>
 +
 +
|- <noinclude>style="border-top:2px black solid"</noinclude>
 +
| Session 47 || 2023-01-17 || [https://{{SERVERNAME}}/uploads/5e/rp-01-17-23.mp3 Salvage Operation: Death of the ''Emperor''] || style="text-align: right;" | 3:11:26 || [[The_Sinister_Secret_of_Saltmarsh_Chat#Session_47|Session 47 comments -- currently unavailable]]
 
<noinclude>
 
<noinclude>
 
|- class="expand-child"
 
|- class="expand-child"
Line 334: Line 439:
 
| style="text-align: center;white-space:nowrap;" | [[Echo]] || 2
 
| style="text-align: center;white-space:nowrap;" | [[Echo]] || 2
 
|-
 
|-
| style="text-align: center;white-space:nowrap;" | [[Kadyn]] || 1
+
| style="text-align: center;white-space:nowrap;" | [[Kadyn Brock|Kadyn]] || 1
 
|-
 
|-
 
|}
 
|}
Line 344: Line 449:
  
 
== '''Quotations''' ==
 
== '''Quotations''' ==
 
 
== '''References''' ==
 
<sup>1</sup>Official description of the module
 

Latest revision as of 05:10, 23 January 2023

The map of Saltmarsh from the Sinister Secret of Saltmarsh
Adrian's map of the area surrounding Saltmarsh, routinely updated to include locations visited

Nestled on the coast of the Azure Sea lies the town of Saltmarsh, a fishing village where intrigue and adventure await those clever enough to see past its apparent normalcy. Restless spirits, twisted forests, mysteries out of the past, and a deadly threat in the deeps place Saltmarsh and its denizens on the precipice of destruction, while political tensions and secret conspiracies threaten from within.

"Mélodie", the Siren of Saltmarsh

Heroes must arise to answer grave threats, forge timely alliances, uncover hidden secrets, and claim long-forgotten treasures. Along the way, they might just become best fantasy friends forever!

Based on the Ghosts of Saltmarsh adventure for 5th Edition Dungeons & Dragons from Wizards of the Coast


Characters

Main Characters

Player Character Race Class
91minutecrusade Game Master
Arcaneraven Bree Halfling College of Lore Bard/Wild Magic Sorceror
DireThunder Magnus Dragonborn Oath of the Watchers Paladin
MakoSoldier626 Adrian Tiefling Fiend Patron Warlock/Divine Soul Sorceror
NightGlider Anelia Aasimar Sun Soul Monk
QSDragonLord Echo Fairy Djinni Patron Warlock/Wild Magic Sorceror
Steel01 Kadyn Brock Human Battle Master Fighter


Non-Player Characters

Character Significance Usual Whereabouts
Fable Echo's familiar Near Echo, but invisible
Heresy Adrian's familiars Near Adrian
"Auriel" Anelia's "angel guide" Anelia's dreams
Shimergha Djinni; Echo's patron Elemental Plane of Air
Abnezzar Undead alchemist, currently a skull Adrian's Bag of Holding (Formerly the Haunted House)
Eda Oweland Senior town council member; fishing fleet matriarch Oweland House (19) or Council Hall (14)
Eliander Fireborn Town council member; Keoland guard captain Hoolwatch Tower (12), Eliander's House (4), or Council Hall (14)
Gellan Primewater Town council member; nobleman, shipping magnate Primewater Mansion (16), or Council Hall (14)
Manistrad Copperlocks (mentioned) Town council member; Mining operation leader Mining Company HQ (5), Council Hall (14), or the Mines
Anders Solmor (mentioned) Town council member; merchant Council Hall (14), or Solmor Estate (20)
Skerrin Wavechaser Solmor manservant Solmor Estate (20)
Hanna Rist Tavern keeper Snapping Line Inn (13)
Ingo the Drover Mercenary middleman Ingo's House (22)
Kraddock Stonehorn Chief warden Barracks/Jail (2)
Thorn Thewliss Poacher Around town
Sanbalet Smuggler, spellcaster Unknown (Thanks, Echo!)
Keledek Mysterious wizard Keledek's Tower (6)
Zivmal Keledek's familiar Keledek's Tower (6)
Captain Xendros Trade delegation leader Faithful Quartermasters of Iuz HQ (7)
Kiorna Kester Tanner, collector of rare pelts Kester's Leather Goods (11)
Jasker & Mafera Blacksmith artisans The Dwarven Anvil (17)
Jilar Kankelsten Carpenters' Guildmistress Carpenters' Guildhall (23)
Winston Shopkeeper Winston's Store (28)
Ferrin Kastilar & Lorys Druid caretaker & frog sidekick Sea-Grove of Obad-Hai (29)
Krag Groundskeeper, amateur librarian Eliander's House (4) or Saltmarsh Cemetery (27)
Wellgar Brine-handed Lead priest, storyteller Temple of Procan (26)
Squall Tempest Cleric/Scribes Wizard; aspiring adventurer Temple of Procan (26)
Ruddock Wright Acolyte, bellkeeper Temple of Procan (26)
Tallandor "Tallyn" Wills III Young outdoorsman (like his father) Dockside residences (formerly Burle)
Tallandor Wills II Arcane Archer Fighter; Outdoorsman, family man Dockside residences (formerly Burle)
Gulpa'Gor King of the Bullywugs Drowned Forest
Kiara Shadowbreaker Castellan Burle
Wander Root Treant ambassador Burle
Mari Englehardt Baker Burle
Queen Othokent Ruler of Okarthel (Lizardfolk Lair) Okarthel
Sauriv Chief minister to Queen Othokent Okarthel
Irhtos Subchief Okarthel
"Oceanus" Sahuagin (malenti) spy/assassin N/A (KIA)
Aubreck Drallion Ambitious merchant, owns Emperor of the Waves Drallion & Partners (N of Snapping Line Inn)
Vertheg Manservant Drallion & Partners (N of Snapping Line Inn)
Wet Rot Coven Three sea hags, enemies of Granny Nightshade Cove Reef
Darlixiatera Young dragon Currently imprisoned by hags at Cove Reef
Granny Nightshade (mentioned) Night hag matron The Dreadwood
Daryush Behistun Samurai Fighter; Viridian Night mercenary Snapping Line Inn (13)
Orod Thresholder Hobgoblin Fey Wanderer; Hunter, mercenary, Wild Hunt hopeful The Wicker Goat (3)
Buck & Darrow Saltmarsh constables Patrolling Saltmarsh's streets, at night especially
Zenopus (mentioned) Wizard of Yore Presumed Dead, formerly Tower of Zenopus (SW of Saltmarsh)
Mélodie Siren of Saltmarsh Dead, but her voice still enchants the local waters
Lemunda Oweland Local beauty Oweland House (19)
Wolgar Windrune Captain of the Soul of Winter Azure Sea

Session Summaries

Session Airdate Title Runtime Comments
Session 0 2021-10-26 Getting to Know You --currently unavailable --- Session 0 comments --currently unavailable
Players and GM discuss characters and expectations.
Session 1 2021-11-02 Welcome to Saltmarsh 2:33:53 Session 1 comments
Session summary needed.
Session 2 2021-11-09 Watch Your Magic Mouth! 2:25:21 Session 2 comments
Session summary needed.
Session 3 2021-11-16 Maybe Haunted, Maybe Not 2:44:56 Session 3 comments
Session summary needed.
Session 4 2021-11-30 Abnezzar the Alchemist 2:28:56 Session 4 comments
What remains of the haunted house's mysterious owner finally reveals itself: a skeletal alchemist speaking a strange form of Common. Leaving behind unfinished work that points to a a tantalizing prize, the legendary Philosopher's Stone, the skull of Abnezzar the Alchemist will accompany our heroes into whatever danger still awaits. Not to mention his "lucky rock" and the golden trinkets from his plundered life's work!
Session 5 2021-12-07 Underground Encounters! 2:18:51 Session 5 comments
When the five (not counting familiars) haunt hunters find out there are very living sources of the sounds and lights coming from the alchemist's house, they'll have to escape the smugglers' wrath if they want to make it back to Saltmarsh alive! Echo's kill count keeps growing and Magnus tanks it to the limit as the Sinister Secret of Saltmarsh grows less and less mysterious, after all.
Session 6 2022-01-04 Rest and Respite -- currently unavailable --- Session 6 comments -- currently unavailable
Upon safely returning from the Alchemist House, the party at last gets to enjoy some well-earned downtime... and reach level 4! Meeting more of the Saltmarsh townsfolk and learning more of the situation in town opens up new questlines for capable adventurers; after all, how long can souls like these be expected to wait before opportunity comes knocking again?
Session 7 2022-01-11 New Roads and New Faces 2:49:00 Session 7 comments
With Magnus off on bureaucratic business, the party of four becomes a party of five again in no time. Joined by Bree Tealeaf, a Halfling bard, the band makes preparations and hits the road to reach a missing patrol's last known location. Adrian is mistaken for someone else, Echo meets her match, Anelia hears voices, and everyone faces the buzzing chaos surrounding the oddities of the Drowned Forest!
Session 8 2022-01-18 Session 8 2:53:56 Session 8 comments
forthcoming
Session 9 2022-01-25 Session 9 2:43:51 Session 9 comments
forthcoming
Session 10 2022-02-08 Session 10 3:11:16 Session 10 comments -- currently unavailable
forthcoming
Session 11 2022-02-15 Session 11 3:37:57 Session 11 comments -- currently unavailable
forthcoming
Session 12 2022-03-01 Session 12 2:52:36 Session 12 comments -- currently unavailable
forthcoming
Session 13 2022-03-08 Session 13 3:36:56 Session 13 comments -- currently unavailable
forthcoming
Session 14 2022-03-15 Session 14 2:40:09 Session 14 comments -- currently unavailable
forthcoming
Session 15 2022-03-22 Session 15 2:36:46 Session 15 comments -- currently unavailable
forthcoming
Session 16 2022-04-12 Session 16 2:45:01 Session 16 comments -- currently unavailable
forthcoming
Session 17 2022-04-19 Session 17 2:50:59 Session 17 comments -- currently unavailable
forthcoming
Session 18 2022-04-26 Session 18 2:17:31 Session 18 comments -- currently unavailable
forthcoming
Session 19 2022-05-03 Session 19 -- currently unavailable --- Session 19 comments -- currently unavailable
forthcoming
Session 20 2022-05-10 Session 20 2:44:54 Session 20 comments -- currently unavailable
forthcoming
Session 21 2022-05-24 Session 21 2:36:47 Session 21 comments -- currently unavailable
forthcoming
Session 22 2022-06-07 Session 22 2:53:53 Session 22 comments -- currently unavailable
forthcoming
Session 23 2022-06-14 Session 23 2:20:10 Session 23 comments -- currently unavailable
forthcoming
Session 24 2022-06-21 Session 24 2:25:04 Session 24 comments -- currently unavailable
forthcoming
Session 25 2022-06-28 Friends Don't Lie 2:03:31 Session 25 comments -- currently unavailable
forthcoming
Session 26 2022-07-05 Assassin Revealed! 2:24:53 Session 26 comments -- currently unavailable
With the identity of Queen Othokent's assailant all but confirmed, the party rushes to stop the malenti agent Oceanus from escaping. But the sahuagin spy has tricks aplenty and a mission to complete: a deadly encounter awaits as the Danger at Dunwater arc nears its end!
Session 27 2022-08-02 Lair and Back Again 2:35:51 Session 27 comments -- currently unavailable
forthcoming
Session 28 2022-08-09 Session 28 2:29:39 Session 28 comments -- currently unavailable
forthcoming
Session 29 2022-08-16 What's a Girl Like You Doing in a Cove Like This? 2:52:18 Session 29 comments -- currently unavailable
After making their way to a picturesque seaside cove in search of Keledek's ally Darlixiatera, The Inside Outsiders/BF3 dispatch Adrian's familiars to scout the scene before bedding down for the night. Spooky lights, mysterious magical influences, a deep, dark sinkhole, and a mass grave of merfolk bones all paint an ever-darker picture of the predicament Darlixiatera might have gotten herself into. Who or what is waiting and watching as the party delves ever deeper?
Session 30 2022-08-23 Revelations -- currently unavailable --- Session 30 comments -- currently unavailable
After being introduced to three mermaids, the BF3 further explore the domain of Ogrorlo, dead aboleth tyrant, in search of the missing Darlixatera, snagging a magic trident in the process. Revelation follows revelation as the mermaids--really a coven of sea hags--attempt to enlist the party in overthrowing a powerful enemy--Granny Nightshade, night hag terror of the Dreadwood. The team elects to report to their quest-giver, Keledek, rather than engage with the wicked fey: but Darlixatera, a still-unseen dragon, remains in peril.
Session 31 2022-08-30 Time and Tides 2:47:54 Session 31 comments -- currently unavailable
forthcoming
Session 32 2022-09-06 A Ghost and a Prayer 2:22:07 Session 32 comments -- currently unavailable
forthcoming
Session 33 2022-09-13 Saltmarsh After Dark, pt. 1 2:43:08 Session 33 comments -- currently unavailable
forthcoming
Session 34 2022-09-20 Saltmarsh After Dark, pt. 2 2:23:07 Session 34 comments -- currently unavailable
forthcoming
Session 35 2022-09-27 Primewater Deals 2:47:10 Session 35 comments -- currently unavailable
forthcoming
Session 36 2022-10-04 The Lore in the Rings 2:59:33 Session 36 comments -- currently unavailable
forthcoming
Session 37 2022-10-11 Advanced Grottoes & Goblins, Part 1 3:16:59 Session 37 comments -- currently unavailable
forthcoming
Session 38 2022-10-18 Advanced Grottoes & Goblins, Part 2 2:45:57 Session 38 comments -- currently unavailable
forthcoming
Session 39 2022-10-25 Advanced Grottoes & Goblins, Part 3 2:41:45 Session 39 comments -- currently unavailable
forthcoming
Session 40 2022-11-01 A Name So Sweet 1:01:55 Session 40 comments -- currently unavailable
In a short-but-sweet session, the party uncovers the long-sought secret name of Saltmarsh's unfortunate siren: Melodie, sweetheart of the wizard Zenopus. A charcoal sketch and a handwritten message tell of the magician's cherished memory…and a few of his personal belongings are spoils for lucky adventurers!
Session 41 2022-11-08 Escape from the Tower of Zenopus 2:50:40 Session 41 comments -- currently unavailable
forthcoming
Session 42 2022-11-15 More Than Just Rewards 2:20:33 None Retained
forthcoming
Session 43 2022-11-29 The Platitudes of Councilors 2:25:04 Session 43 comments -- currently unavailable
Summoned before the Saltmarsh Town Council, our heroes receive commendation for their service to the community and
Session 44 2022-12-06 Salvage Operation: BF3@C (no recording) --- Session 44 comments -- currently unavailable
Intrepid adventurers embark from Saltmarsh on their long-anticipated voyage! Aubreck Drallion's lost treasure ship may be the key to a handsome finder's fee for the party, but smooth sailing aboard the Soul of Winter and amicable rivals might not last forever. Arcane experiments in extradimensional spaces, magic-assisted fishing endeavors, and more await the BF3 on their first few days at sea!
Session 45 2023-01-03 Salvage Operation: the Emperor Awaits 2:16:55 Session 45 comments -- currently unavailable
As the journey to reach the Emperor of the Waves nears its end, the Outsiders have plenty on their minds: Anelia receives an otherworldly vision and boon , Adrian employs Augury and a magically-coerced albatross to prepare for future challenges, Squall hosts a taffy-pull (which Echo enjoys...and explodes), and Kadyn earns kudos from the dwarvish crew by putting himself in their shoes. At last, the first leg of the two adventuring teams' challenge to find and secure the Drallion strongbox kicks off--but danger is never more than a moment away!
Session 46 2023-01-10 Salvage Operation: In the Belly of the Emperor 2:53:50 Session 46 comments -- currently unavailable
Action abounds as the team tangles with a gaggle of ghasts, skirmish with swarms of spiders, and encounter ettercaps, even! Seizing the strongbox and escaping the Emperor are tall, tough tasks, too, especially as tremors portend a titanic tentacled terror!
Session 47 2023-01-17 Salvage Operation: Death of the Emperor 3:11:26 Session 47 comments -- currently unavailable
forthcoming

Kills Tally

Character Kills
Adrian 1
Echo 2
Kadyn 1

Bonus Content

Show Me The Loot!
Technical Difficulties (audio)
Can Mermaids Walk? (audio)

Quotations